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User Experience Design

Unit Code: HET213




Duration

Contact Hours

Campus

Prerequisite

Corequisite

1 Semester

60 hours per semester

Hawthorn, Sarawak

Nil

Nil

Credit Points: 12.5 Credit Points


Related Course/s:

A unit of study in the Bachelor of Multimedia suite of programs.

Aims & Objectives:

HET213 introduces the concept of experience design and its importance in the design of a variety of digital applications.  Often developers overlook the importance of the customer experience when using their products.  Consequently, it is becoming increasingly important for companies to provide customers with positive user experiences through fundamentals like navigation, search, usability and identifying the needs of the real user as well as that of the business.  The understanding & usability research skills and techniques gained in this subject, along with coverage of important relevant teamwork and project management skills will help students to design effective user environments for a variety of applications from retail websites to computer games. 

Teaching Methods:

Lectures, Tutorials, Online Delivery

Assessment:

Project (80%), Oral Presentation (20%)

Generic Skills Outcomes:

The graduate attributes which relate to this unit of study help to produce graduates who:

• Are capable in their chosen professional areas.
• Operate effectively in work and community situations.
• Are adaptable and manage change.
• Are entrepreneurial in contributing to innovation and development within their business, workplace, or community.

Content:

  • Working in a team / project management.
  • Introduction to the User Experience.
  • Understanding the Business.
  • Understanding the User.
  • Effective Branding.
  • Effective Information Architecture.
  • User Interface Design.
  • Prototyping and Documentation.
  • Usability research methods and techniques.
  • Usability Testing.
  • Effective Communication.

 

Reading Materials:

Garrett, JJ, The Elements of User Experience: User-Centered Design for the Web, New Riders, Indianapolis, 2003.
Kuniavsky, M, Observing the User Experience: A Practitioner’s Guide to User Research, Morgan Kaufmann, San Francisco, 2003.
Norman, DA, The Design of Everyday Things, MIT Press, Cambridge, 1998.
Shedroff, N, Experience Design 1, New Riders, Indianapolis, 2001.
Wodtke, C, Information Architecture: Blueprints for the Web, New Riders, Indianapolis, 2003.