Swinburne University of Technology - Melbourne Australia
Future Students - Courses
Duration
Contact Hours
Campus
Prerequisite
Corequisite
1 Semester
18 hours although variable depending on project: typically 1.5 hours per week
Hawthorn
Completion of 100 CP of units of study, Approval from Course Coordinator, HET811 may not be taken with HET910 Multimedia Project Design or HET911 Multimedia Project Development.
Nil
Credit Points: 25 Credit Points
A core unit of study in the Master of Multimedia.
Student will acquire practical experience in multimedia technology, synthesising skills learnt in other multimedia coursework units and successfully achieving the completion of a major project plus critical project report, preferably working in a team environment. Following successful completion of this unit students will: • have gained practical experience in multimedia development and production. Successfully completed projects enhance student resumes. • have gained experience in client contact. Good communication and client contact skills are a valued part of industry. The project can provide students with external client interaction. • have operated in a team environment. Team skills are vital in industry placement. Negotiation, communication, team management and delegation, and resourcing are all skills students can improve in the project. • have operated independently. Self-motivation and independent problem-solving skills are also required in most work environments. • have operated within a limited resources environment. Most companies will not have unlimited resources or technical support. Learning to achieve solutions with limited infrastructure or through alternatives is vital.
Project, Occasional seminars
Final Report 30%, Oral Presentations 30%, Quality of the product 30%, Supervisors assessment of individual contribution 10%
Graduates are capable in their chosen professional, vocational or study areas.Graduates are entrepreneurial in contributing to innovation and development within their business, workplace or community. Graduates are effective and ethical in work and community situations. Graduates are adaptable and able to manage change. Graduates are aware of local and international environments in which they will be contributing.
The multimedia project is a unit of study for students in the final stage of the Master of Multimedia course. The project unit is a 'capstone' unit, intended to integrate and develop the skills and knowledge acquired/refined during the course. The first part of the project will incorporate project planning and design (preproduction), with occasional seminars on these and related topics. The second part of the project will involve project execution, including useability testing, and the development of an approved form of multimedia deliverable plus a final project report and presentation. The unit of study convener maintains a list of possible projects. Projects are normally drawn from this list, although projects outside this list may be possible. The projects are usually run as group projects, as the ability to work effectively as part of a team is an important attribute in the multimedia industry. It is expected that each project group will be liaising with an external or internal client. Where necessary, and at the discretion of the course coordinator, an external project adviser may be appointed.
The multimedia project is a unit of study for students in the final stage of the Master of Multimedia course. The project unit is a 'capstone' unit, intended to integrate and develop the skills and knowledge acquired/refined during the course. The first part of the project will incorporate project planning and design (preproduction), with occasional seminars on these and related topics. The second part of the project will involve project execution, including useability testing, and the development of an approved form of multimedia deliverable plus a final project report and presentation.
The unit of study convener maintains a list of possible projects. Projects are normally drawn from this list, although projects outside this list may be possible.
The projects are usually run as group projects, as the ability to work effectively as part of a team is an important attribute in the multimedia industry. It is expected that each project group will be liaising with an external or internal client. Where necessary, and at the discretion of the course coordinator, an external project adviser may be appointed.
Materials are provided online through the Blackboard system.
Samuelson, M Supervision and Management, 1st edn, Jacaranda Press, Australia, 1990.