Swinburne University of Technology - Melbourne Australia
Postgrad
Duration
Contact Hours
Campus
Prerequisite
Corequisite
1 Semester
48 Hours
Hawthorn
None
Credit Points: 12.5 Credit Points
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A unit of study in the Graduate Certificate of Multimedia, a core unit in Graduate Diploma of Multimedia, Master of Multimedia and Master of Multimedia Technology and an elective unit of study in the Graduate Certificate of Arts (Media and Communications), Graduate Diploma of Arts (Media and Communications) and Master of Arts (Media and Communications) .
To provide an introduction to the practice of multimedia, by developing appropriate skills with multimedia software. Following successful completion of this unit students will:• be able to create sophisticated visual projects using industry standard multimedia software. • be able to manipulate images and text for print and electronic delivery. • know how to develop a consistent visual response to a set development scenario.
To provide an introduction to the practice of multimedia, by developing appropriate skills with multimedia software.
Laboratory and lecture based tuition with continual practical experience through exercises and set tasks.
Illustrator assignment 25%, Photoshop Assignment 25%, Major Project 30%, Practical Exam 20%.
Graduates are capable in their chosen professional, vocational or study areas.Graduates are entrepreneurial in contributing to innovation and development within their business, workplace or community. Graduates are effective and ethical in work and community situations. Graduates are adaptable and able to manage change.
This subject involves an introduction to the practice of multimedia creation using various industry standard software tools; Concepts in digital image creation and manipulation; Introduction to bitmap and vector graphics; Comparison of various multimedia software packages; Introduction to typography and typographic manipulation; Colour models and tonal manipulation in computer graphics; Computer graphic file types; Cross platform and delivery issues in multimedia.
Material is available online through the Blackboard system and printed reference material is distributed in class.