Swinburne University of Technology - Melbourne Australia
Future Students - Courses
Course Description:
Note: This course is under review for 2010. The units of competency in this document should be used a guide only. Updated course information will be posted when available. The Advanced Diploma of Multimedia (Design) aims to give students the broad-based skills and specialisations necessary for initiating and developing an electronic media career path and to work with digital technologies within the arts, screen design, and media industries. To suit the vocational needs of both regional areas, the Prahran campus curriculum emphasis is for screen-based outcomes, whereas the Wantirna campus curriculum is structured around both print and screen media outcomes. Due to these differences there will be subtle variations in the way each campus delivers their program.
Units of Study:
Prahran Campus Delivery Year 1 Screen Design To extend students’ knowledge of digital design production environments including the appropriate use of hardware and operating systems, and the management of static image manipulation software. VRAD02A Develop and Implement Designs (50 hours) 2D Animation This unit aims to describe the skills and knowledge required to interpret the creative brief, develop and implement animation designs for digital linear animation. VANM01A Develop and Implement Designs for Animation (40 hours) Digital Video & Sound Design This unit aims to skill students in the applied use of industry-relevant digital video imaging software and hardware to produce computer-generated design and artwork for digital video applications, and to apply conceptual skills and techniques to create motion design solutions. It also aims to provide a basis for students to develop digital sound production and post-production skills relevant to the areas of multimedia standalone digital sound design, and digital video production. VIMA07A Create Titles For Screen Production (25 hours) VEDT01A Make Creative And Technical Editing Decisions (60 hours) 3D Design To introduce students to the design concepts and practical skills involved in the creation of 3D imagery, animation and texture mapping. VIMA05A Create 3D Digital Models And Images (75 hours) VIMA07A Create titles for screen production (25 hours) Interactive Screen Design This unit provides students with knowledge and skills in production and composition of interactive multimedia utilising media integration techniques and software technologies, in addition to authoring techniques for interaction, navigation, and interface scripting. VMEM10A Design and Create a Multimedia Interface (70 hours) Research Project 1 Each student will undertake group research with a defined role for a project outcome in one area chosen from a selection of digital design specialisation areas. VIMA06A Develop and Implement Visual Effect Designs (100 hours) Media Theory This unit will introduce students to concepts, theories and methodologies related to digital media and digital design production and contexts providing an understanding of the language of digital design and its role in digital design production. VWRT07A Write an Interactive Sequence for Multimedia (50 hours) Web Programming and Design This unit aims to provide students with industry relevant skills and knowledge in order to develop, design, and present digital content for online environments. VMEM11A Design the Navigation for a Multimedia Product (70 hours) VOHS1A Implement Workplace Health and Safety Procedures (10 hours) Enhancements Design Principles and Elements This unit aims to skill students in aspects of design process and practice using visual literacy, visual communication, and conceptual and technical skills for the design and production of digital media content. VVBS638 Design Principles and Elements (48 hours) Year 2 Research Project 2 This unit provides a structured reference environment for students to develop media integration techniques within a chosen specialisation and to advance skills development in a predetermined key area of digital design production. VMEM03AX Integrate and Use a Scripting Language in Authoring a Multimedia Product (60 hours) VMEM02AX Author a Multimedia Product (40 hours) Client Project Learn how to manage a client project focusing on essential project management skills and the need to meet deadlines for outcomes and products. VADM03A Manage a Project (50 hours) Video 3D To further develop advanced skills in the applied used of industry-relevant digital video imaging software and hardware to produce computer-generated designs and artwork for linear digital video applications. To further extend students’ conceptual and practical skills involved in the creation of 3D imagery, animation and texture mapping. VMM61DA Prepare multimedia for different platforms (50 hours) VMEM06A Design a multimedia product (60 hours) Interactive Screen Design To introduce students to computer programming principles and concepts such as computer game design structures; to prepare students for application of these ideas into their digital design production work. VMEM09A Apply principles of game design to a multimedia product (30 hours) Exhibition Planning and Production The aim of these particular units is to skill students in developing a proposal for public display of digital design work within a group exhibition context. VMEM04A Test a Multimedia Product (40 hours) VADM08A Address Copyright Industry Experience & Evaluation Explore the experience of working within the digital design industries within the context of the Industry-Based Learning program. VGEN01A Develop and Apply Industry Knowledge (15 hours) VADM07A Establish and Maintain Work & Contractural Relationships (70 hours) Management Project Each student will undertake group research with a defined role for a defined project outcome in one area chosen from a selection of digital design specialisation areas. VADM04A Manage a Major Project (35 hours) VPOP09A Conduct a Briefing (30 hours) VADM05A Develop and Implement a Business/Strategic Plan (70 hours) VADM01A Prepare a Proposal (50hrs) Wantirna Campus Delivery Year 1 2D Animation This unit aims to describe the skills and knowledge required to interpret the creative brief, develop and implement animation designs for digital linear animation. VANM01A Develop and Implement Designs for Animation (40 hours) 3D Design 1 To introduce students to the design concepts and practical skills involved in the creation of 3D imagery, animation and texture mapping. VIMA05A Create 3D Digital Models And Images (75 hours) Research Project 1 Each student will undertake group research with a defined role for a project outcome in one area chosen from a selection of digital design specialisation areas. VIMA06A Develop and Implement Visual Effect Designs (100 hours) Digital Video & Sound Design This unit aims to skill students in the applied use of industry-relevant digital video imaging software and hardware to produce computer-generated design and artwork for digital video applications, and to apply conceptual skills and techniques to create motion design solutions. It also aims to provide a basis for students to develop digital sound production and post-production skills relevant to the areas of multimedia standalone digital sound design, and digital video production. VIMA07A Create Titles For Screen Production (25 hours) VEDT01A Make Creative And Technical Editing Decisions (60 hours) Interactive Screen Design This unit provides students with knowledge and skills in production and composition of interactive multimedia utilising media integration techniques and software technologies, in addition to authoring techniques for interaction, navigation, and interface scripting. VMEM10A Design and Create a Multimedia Interface (70 hours) Web Programming and Design This unit aims to provide students with industry relevant skills and knowledge in order to develop, design, and present digital content for online environments. VMEM11A Design the Navigation for a Multimedia Product (70 hours) VOHS1B Follow health, safety and security procedures (10 hours) Screen Design To extend students’ knowledge of digital design production environments including the appropriate use of hardware and operating systems, and the management of static image manipulation software. VRAD02A Develop and Implement Designs (50 hours) Media Theory This unit will introduce students to concepts, theories and methodologies related to digital media and digital design production and contexts providing an understanding of the language of digital design and its role in digital design production. VWRT07A Write an Interactive Sequence for Multimedia (50 hours) Enhancements Design Principles and Elements This unit aims to skill students in aspects of design process and practice using visual literacy, visual communication, and conceptual and technical skills for the design and production of digital media content. VVBS638 Design Principles and Elements (48 hours) Research and Experiment with technology to produce drawings This unit describes the skills and knowledge required to use techniques, materials and equipment for the production of digital images. As such the unit covers general knowledge and the application of basic techniques, which would generally be nominated by the supervisor. It is a specialisation unit and refers to a specific art form. VVSP16A Research and Experiment with technology to produce drawings (50 hours) Year 2 Exhibition Planning The aim of these units is to skill students in developing a proposal for public display of digital design work within a group exhibition context. VADM01A Prepare a Proposal (50 hours) Client Project Learn how to manage a client project focusing on essential project management skills and the need to meet deadlines for outcomes and products. VADM03A Manage a Project (50 hours) Management Project Each student will undertake group research with a defined role for a defined project outcome in one area chosen from a selection of digital design specialisation areas. VADM04A Manage a Major Project (35 hours) VPOP09A Conduct a Briefing (30 hours) VADM05A Develop and Implement a Business/Strategic Plan (70 hours) Industry Experience & Evaluation Explore the experience of working within the digital design industries within the context of the Industry-Based Learning program. VADM07A Establish and Maintain Work & Contractural Relationships (70 hours) Copyright In this unit you will develop the skills and knowledge required to protect creative work and performance from unauthorised use. VADM08A Address Copyright (20 hours) Industry Experience Evaluation Explore the experience of working within the digital design industries within the context of the Industry-Based Learning program. VGEN01A Develop and apply Industry Knowledge (15 hours) Research Project Utilising the accumulated knowledge from earlier learning segments, each student will undertake individual research and production for a defined product outcome in one area chosen from a selection of digital design specialisation areas. VMEM06A Design a Multimedia Product (50 hours) VMEM02A Author a Multimedia Product (50 hours) VMM61DA Prepare Multimedia for Different Platforms (50 hours) Exhibition Production The aim of these units is to skill students in developing a proposal for public display of digital design work within a group exhibition context. VMEM04A Test a Multimedia Product (40 hours)
Career Opportunities:
Employment may be found in the areas of multimedia design, interface design, web design, new media arts, art direction, film & video post production, 3D modelling and 2D and 3D animation, visual art studio practice, graphic design and the screen arts industries. Further Studies Graduates of this course may enter with 'advanced standing' into Swinburne's Bachelor of Design (Multimedia Design). Students who complete the Advanced Diploma of Multimedia with a Credit Average and no fails in the final year will receive 200 Credit points toward a Bachelor of Design (Multimedia Design) offered by Swinburne University of Technology, Faculty of Design. This is equivalent to completing 2 years of the Degree program and entering at year 3.
Professional recognition:
Graduates are eligible to apply for membership of the Australian Graphic Designers Association (AGDA)
Entry Requirements:
Mature age applicants with some industry experience are also eligible to apply. All Applicants will be required to present a folio of their art work at the interview.
ENTER:
Individual Offer
Credit Transfer:
Applicants with prior tertiary studies that satisfy part of the academic requirements of this course may be granted 'credit' and/or entry to the course with 'advanced standing'. University policies apply and applicants are assessed on a case-by-case basis. For further information refer to the Credit Transfer Guide at: http://www.swinburne.edu.au/corporate/marketing/pathways//
Pathways (articulation):
An advanced credit transfer system, known as the Pathways program, is in place at Swinburne. Through Pathways, graduates of this course may gain entry to Swinburne's Bachelor of Design (Multimedia Design) with advanced standing. Students who complete the Advanced Diploma of Multimedia with a Credit Average and no fails in the final year will receive 200 Credit points toward a Bachelor of Design (Multimedia Design) offered by Swinburne University of Technology, Faculty of Design. This is equivalent to completing 2 years of the Degree program and entering at year 3. Certain subject requirements must be met and an acceptable standard of results achieved in order to gain admission and for maximum credit to be granted. For further information refer to the Credit Transfer Guide at: http://www.swinburne.edu.au/corporate/marketing/pathways//
Recognition of Prior Learning:
Recognition of Prior Learning (RPL) is a process where a student may be granted credit or partial credit towards a qualification in recognition of skills and knowledge gained through work experience, life experience and/or formal training. Further details for students considering TAFE courses can be found on the RPL website.
Course Fees:
The Victorian Government introduced a new TAFE fee structure from 1 July 2009. Details of the new fee structure and 2010 fees can be found at www.swinburne.edu.au/fees.
Application Procedure:
Applications must be made through the Victorian Tertiary Admissions Centre (VTAC). Prahran Campus VTAC code: 78981 (VGF) (Victorian Government Funded) For information on government fees visit: http://www.vtac.edu.au/future/codes-fees.html VTAC code: 78984 (Fee) (Fee Type Determined by Provider) For Fee information visit: www.swinburne.edu.au/fees Wantirna Campus VTAC code: 71091 (VGF) (Victorian Government Funded) For information on government fees visit: http://www.vtac.edu.au/future/codes-fees.html VTAC code: 71094 (Fee) (Fee Type Determined by Provider) For Fee information visit: www.swinburne.edu.au/fees For further information, visit the VTAC website at: http://www.vtac.edu.au After applying to VTAC applicants MUST contact the Department of Arts to receive further information with regard to a supplementary application form, interview and/or direct application. Selection Criteria Applicants are required to attend an interview and show a folio of artwork which relates to the course. Selection is based on a knowledge of the course, communication skills and a folio. The folio should include a visual diary, freehand and life drawings, design projects or exercises, as well as backup books (showing process, methodology etc). It should also include recent works in any of the following media: painting, photography, video, 3D works, animation, graphic design, website, DVD authoring, sound design, interactive works etc.
Further information:
Submit an Online Enquiry Tel: 1300 368 777 Email: study@swinburne.edu.au TAFE School of Arts, Hospitality & Sciences website